All about dating and courtship
When it comes to romance, the last century alone has seen multiple transformations, all of which felt like never-before force multipliers for human sexuality.
There was feminism in the 1970s—which freed women to heed both the urges of their bodies and the imperatives of their dignity, allowing them to make the kinds of choices they never could before.
Gordon cites 9/11 and the global recession as formative experiences for Millennials—and they surely were, piling burdens of loss and economic hardship on the shoulders of young people who might not be equipped to bear them.
In the process, diversions like steamlined dating, enabled by game-like apps became all the more appealing.
And to the extent that anyone tried, there were parents, teachers and society as a whole policing their behavior.
Then the mating software booted up, but it was constrained by bodies and minds way too young to do much about it.
MORE Inside Tinder: Meet the Guys Who Turned Dating Into an Addiction The gamification element may be less than it seems too.
There’s no way to deny that Tinder has reframed the win-lose quality of mate selection like nothing ever before.
OKCupid and have always-with-you apps; Grinder and a host of other new apps trump that by swapping compatibility for geography: who’s nearby and who’s available—right now?
Tinder gamifies it all—dating and mating as a portable match game, with an unending succession of faces appearing on your screen, all dispatched with a swipe one way to pick the winners and a swipe the other to designate losers—and somewhere out there, your face is being swiped too.